Ghost in the Shell 2: Man-Machine Interface (1997)
Koukaku Kidoutai 2: Manmachine Interface / 攻殻機動隊 2 Manmachine Interface
Information
- Koukaku Kidoutai 2: Manmachine InterfaceKōkaku Kidōtai 2: Manmachine Interface攻殻機動隊 2 Manmachine InterfaceType: MangaStatus: CompletedPublished: 1997Volumes / Chapters: 1 / 11Publisher: Kodansha Ltd.Adapted From: Original Work
- Ghost in the Shell 2: Man-Machine InterfaceStatus: CompletedPublished: 29.01.2003 ‑ 31.12.2003Volumes / Chapters: 11 / 11
- Ghost in the Shell 2: Manmachine InterfaceStatus: CompletedPublished: 06.2002Volumes / Chapters: 1 / 11Publisher: Egmont Manga
- ManMachine Interface: Ghost in the Shell IIStatus: CompletedPublished: 12.2002Volumes / Chapters: 1 / 11Publisher: Editorial Planeta DeAgostini S.A.
- Ghost in the ShellStatus: CompletedPublished: 20.12.2002 ‑ 20.09.2003Volumes / Chapters: 2 / 11Publisher: Glénat Éditions SA
- Ghost in the Shell 2: Manmachine InterfaceStatus: CompletedPublished: 01.2004Volumes / Chapters: 1 / ?Publisher: Edizioni Star Comics S.r.l.
- Synonyms: The Ghost in the Shell 2: Manmachine Interface
Description
Blurb:
March 6, 2035. Motoko Aramaki is a hyper-advanced cyborg, a counter-terrorist net security expert, heading the investigative department of the giant multi-national, Poseidon Industrial. Partly transcending the physical world and existing in a virtual world of networks, Motoko is a fusion of multiple entities and identities, deploying remotely controlled prosthetic humanoid surrogates around the globe to solve a series of bizarre incidents. Meanwhile, Tamaki Tamai, a psychic investigator from the Channeling Agency, has been commissioned to investigate strange changes in the temporal universe, brought about by two forces, one represented by the teachings of a professor named Rahampol, and the other by the complex, evolving Motoko entity. What unfolds will all be in a day’s work—a day that will change everything, forever.
Source: www.anisearch.com/manga/2457
March 6, 2035. Motoko Aramaki is a hyper-advanced cyborg, a counter-terrorist net security expert, heading the investigative department of the giant multi-national, Poseidon Industrial. Partly transcending the physical world and existing in a virtual world of networks, Motoko is a fusion of multiple entities and identities, deploying remotely controlled prosthetic humanoid surrogates around the globe to solve a series of bizarre incidents. Meanwhile, Tamaki Tamai, a psychic investigator from the Channeling Agency, has been commissioned to investigate strange changes in the temporal universe, brought about by two forces, one represented by the teachings of a professor named Rahampol, and the other by the complex, evolving Motoko entity. What unfolds will all be in a day’s work—a day that will change everything, forever.
Source: www.anisearch.com/manga/2457
Amazon-Beschreibung:
Vor zehn Jahren schuf Masamune Shirow mit Ghost In The Shell einen Klassiker des japanischen Comics. Mit Manmachine Interface nimmt Shirow nun den Handlungsfaden vier Jahre und fünf Monate nach den Geschehnissen um Major Motoko Kusanagi wieder auf. Und erneut geht es um den Cyberspace, Terroranschläge und das menschliche Streben nach Macht.
Quelle: www.anisearch.de/manga/2457
Vor zehn Jahren schuf Masamune Shirow mit Ghost In The Shell einen Klassiker des japanischen Comics. Mit Manmachine Interface nimmt Shirow nun den Handlungsfaden vier Jahre und fünf Monate nach den Geschehnissen um Major Motoko Kusanagi wieder auf. Und erneut geht es um den Cyberspace, Terroranschläge und das menschliche Streben nach Macht.
Quelle: www.anisearch.de/manga/2457
Texto de presentación:
Ambientada en el siglo XXI, ManMachine Interface: Ghost in the Shell II se presenta en una primera lectura como un thriller futurista de espionaje, al narrar las misiones de Motoko Kusanagi, la Mayor a cargo de las operaciones encubiertas de la "Sección Policial de Seguridad pública 9" o simplemente "Sección 9", especializada en crímenes tecnológicos. La misma Kusanagi es un cyborg, un cerebro humano en un cuerpo artificial, lo que le permite ser capaz de realizar hazañas sobrehumanas especialmente requeridas por su labor.
Fuente: www.anisearch.es/manga/2457
Ambientada en el siglo XXI, ManMachine Interface: Ghost in the Shell II se presenta en una primera lectura como un thriller futurista de espionaje, al narrar las misiones de Motoko Kusanagi, la Mayor a cargo de las operaciones encubiertas de la "Sección Policial de Seguridad pública 9" o simplemente "Sección 9", especializada en crímenes tecnológicos. La misma Kusanagi es un cyborg, un cerebro humano en un cuerpo artificial, lo que le permite ser capaz de realizar hazañas sobrehumanas especialmente requeridas por su labor.
Fuente: www.anisearch.es/manga/2457
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